Tummers is a company that designs and manufactures food processing solutions. Due to the scale of their product lines it was decided that 3D was the best option to visualise them.

That scale turned out to be a challenge in 3D as well, since they only had enormous CAD files they could supply. Getting the files into a ‘normal’ 3D program for rendering was done by exporting the CAD data in numerous, manageble sections into STEP files, then to FBX, and cleaned up before being assembled and textured again in Cinema 4D. They were eventually rendered in poster size images for print.


  • Processing, handling and conversion of CAD data
  • Texturing
  • Lighting
  • Rendering
  • Post-processing


  • Autodesk Maya
  • Cinema 4D
  • LaubLab V-Ray for C4D